Update
- Reworked creep nav again, simplified the creep movement patterns
- Removed phased system
- Created a 2:1 Free people spawn to Demon spawn balancing mechanism
- Balanced base spawn groups
- Removed outposts and gates from Hopetown and Fwd gates
- Implemented instant spawn purchasing
- Lots of new creeps
- Add normal gate tech to main demon gate
- At least 3 more fleshed out heroes
- Tower coverage in the main bases
- Add gate and outpost rebuilding spots
- Add gate scoring
- Look into adding versus AI
- Finalize creep upgrade path structure
- Creep controlling systems (FP routing upgrade, Order I+II)
- Basic item store
- Artifact implementation
- More balancing!