Sparrowhawk
Vorpal Sword “Lymric” – Always critical hits
Rapier Sword “Charger” – Very fast attack speed, decreases cool down time of abilities
Cape of the Sparrow – Increase movement and attack speed significantly
Cape of the Hawk – Increase attack power and attack speed significantly
Bullhorn of Blasting – make all attacks splash
Banners – call in a horde of peasants and soldiers, a limited number of times
Ancestral Feather – Triple damage with all attacks for 10 sec, limited uses
Old One
Sefirotic Staff - Increase all stats and spell effects.
Recender, Dragonstooth - Significantly increase attack speed and damage
Auzal, Tome of Worlds - 5% chance per attack to warp creep target to instant oblivion
Betragar, Tome of Illumination - All Free People +25% Magic Resistance
Pipe of Mysterious Vapors – Very fast mana regen
Powder of Abm’Kazmud – Powerful area explosion, limited use
Dimension Doors – Instant effect teleport scrolls, limited use
Bishop
Dogma of Holy Might – Heal spells also do damage on enemies. Divine light does +50%.
Dogma of Flourishing Life – Healing spells twice as effective.
Exalted Robe – Increase armor significantly
Cloth of Gold – Increase gold income significantly
Holy Water – Devastating area damage on demonic enemies and buildings, limited use
Divine Right – Immediately restore all health to all allies, limited use.
Duchess
Mattock of Construction – Decreases cooldown for tower building skills
Tail (read: whip) of Enhanced Instruction – Raises training bonus significantly
Gown of Learning – Increase XP gained by 25%
Cloak of Hiding – Invisible 25 sec, long cool down
Damsel’s Distress – Attract dozens of suitor knights to fight for her hand, limited use
Superior Planning – Drop a super tower with creep spawning, single use.
Lord General
Helmet of Aura Amplification – extends range of his auras
Crown of Command – intensifies the effects of all auras
Longblade of Youthful Vigor – Increases attack speed and damage significantly
Ceremonial Sword – All ally units in close range become temporarily inspired.
Hell Horn – Blow Hell Horn to cause your creep producing buildings to produce instantly, limited use, long cool down.
Marching Drums – Force friendly creeps to congregate at friendly border bases wherever possible, limited use.
Strong-arms
Earthheart Hammer – Increases all forging bonuses
Masterwork Grimwode – Significantly increases combat stats
Panzer Plate – Super thick armor that only Strong-arm can wear.
Master Forge Apron – Decreases cool down/mana cost of forging
Life’s Work – Majorly boost one creep or heroes weapon permanently, limited use.
Daughter’s Kiss – Completely replenish health, mana, cool down, and gain invincibility + haste 10 sec, limited use.